8/16/2023 0 Comments Ratropolis level 20![]() ![]() This card can be both a run-saver and run-killer. These 3 cards cost about 400 together, so make sure you do some math before doing it. This means you need a lot of base space and tavern, but it's the only way I've found so far to gain a good amount of gold without economy cards.įun note: 2 upgrade reuse + upgrade labor command will make farm goes 27 times faster, allowing you to harvest the farm twice in 10 seconds. Upgraded farm with 4 upgraded granaries will allow you to gain 2400 golds every 120 seconds. ![]() 2/3/4 granaries will together multiply the gold from farm by 6/9/12 (or 10/15/20). Additional granary increase the multiplier additively i.e. A granary will multiply the gold from farm by 3 (or 5 if upgraded), increasing it to 240 gold (or 600 gold, if both are upgraded). Farm is a straightforward card, it nets you 80 gold/120 seconds (120 gold if upgraded). Notice that 1) the there's a diminishing return on how fast your scale per additional card, and 2) this is the number of turns to make each Mining card reaches certain gold per card, and 3) Mining scales significantly faster if you have smaller decks. # of cycles to reach net gold per use with 1/2/3/4 Mining This means the more Mining cards you have, the faster your scale. However, the best part about Mining is that Mining increases not only its worth but also any other Mining card you have in your deck. You need to cycle your deck 12 times (or 8 if upgraded) to make it worth a potter (+37 net gold). Mining looks good on paper but is, by itself, a horrible and slow card. If you play your cards right, you can get up to 1k gold by the end of wave 3, 5k gold by the end of wave 10, and hit money cap by wave 20. You'll need to be aware of where and when you spend your gold relative to your ability cooldown. Merchant leader works best when you have a large bank and high leader level early. At level 6, you will double your total gold with 5 cards. This means at level 3, you'll gain about half of your current gold with 5 cards. When you activate merchant ability, you get +3% per card per leader level. Well, this isn't exactly helpful, isn't it? But this is literally the best way to get gold in the game. Here are a couple of ways to get good golds! So, one of the key requirements to survival is you need either a constant stream of gold or you need a huge sum of gold. Using level 2 cards? You need even MORE goldĭid I mention you need gold? Yes, you will always need gold Building buildings? You need gold (pun intended) ![]()
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